Built on advanced on-device AI and hardware acceleration to deliver professional-grade performance with uncompromising privacy.On-device AI — professional-grade, fully private.
Video Color Correction Online
Grade video on your device — wheels, scopes and LUTs
- Nothing uploaded
- Colour wheels & 8-band mixer
- Histogram, parade & waveform
- .cube LUT import
Drop a video here
or browse — MP4, MOV, WebM, MKV
A starting point. Every control stays adjustable afterwards.
Exposure works in stops, in linear light — the same units a camera uses.
Temperature and tint are the two white-balance axes.
Shadows, midtones, highlights. Lift, gamma and gain are three different operations, not three brightnesses.
Sharpen and blur take a slower path than the colour controls.
Import a .cube 3D LUT and dial in how much of it applies.
The container the graded video is written into.
Free exports at Match source, which is the most the source can carry.
Free: one video, up to 100 MB and 5 minutes. Every grading control included.
Takes MP4, MOV, WebM, MKV.
How to color correct a video online
- 1
Add your video
Drop an MP4, MOV, WebM or MKV into the tool, or browse for one. It is read on your device and never uploaded.
- 2
Fix exposure and white balance
Set exposure, then recover highlights and open shadows. Use temperature and tint to neutralise a colour cast, watching the RGB parade.
- 3
Grade the look
Pick a look to start from, or use the three colour wheels and the eight-band mixer to build your own. Hold Compare to check it against the original.
- 4
Export
Choose MP4, WebM, MOV or MKV and apply. Every frame is graded on your device's graphics hardware.
Why color correct a video?
Almost no camera gives you a finished picture. Auto white balance drifts as someone walks past a window, a sensor protects the highlights by underexposing everything else, and two cameras pointed at the same room will disagree about what colour it is. Color correction is the pass that makes footage look like what you saw; color grading is the pass after it, where you decide what it should feel like. This tool does both, and it does them on your device — the video is read where it sits and nothing is uploaded.
Correction and grading are two different jobs
- Correction comes first: neutralise the colour cast, set a sensible exposure, and recover whatever the highlights and shadows still hold. The goal is a picture that looks accurate and boring.
- Grading comes second: push it somewhere on purpose — cool the shadows, warm the highlights, take the saturation off the blues. The goal is a picture that looks like a decision.
- Doing them in that order matters: a look built on top of a colour cast fights the cast in every shot, and falls apart the moment you use it on a second clip.
What this fixes
- Underexposed footage: exposure works in stops and in linear light, so lifting a dark clip opens the shadows instead of washing out the whole frame.
- Blown skies: the highlights control pulls back only the brightest part of the picture, and the waveform shows you whether anything is left up there to recover.
- Mixed lighting: temperature and tint are the two axes white balance actually moves along — orange to blue, and green to magenta.
- Clips that do not match: grade one clip, then use the same numbers on the next. The controls are all absolute values, so they transfer.
- Flat or log footage: levels and the tone curve give you the contrast back, and a .cube LUT applies a whole conversion in one step.
The controls, and what each one is for
Every slider here means exactly what it says. There is no hidden sensitivity factor scaling the numbers behind the label, which means a value you write down on one clip produces the same result on the next one.
Light
- Exposure: a multiply in linear light, measured in stops, exactly as a camera would. This is the control for footage that is simply too dark or too bright.
- Contrast: steepens or flattens the picture around middle grey. It never inverts, however far you take it.
- Highlights and shadows: each acts only on its own end of the range, so you can recover a sky without flattening the faces underneath it.
Colour
- Temperature and tint: the two white-balance axes. Temperature runs cool blue to warm orange, tint runs green to magenta — a fluorescent-lit room usually needs both.
- Vibrance and saturation: saturation moves every colour equally and turns faces orange first; vibrance rises fastest on the least saturated pixels, which is why skin survives it. Every serious tool ships both.
- Hue: rotates the whole colour wheel, through the full 360 degrees.
Three-way colour wheels
The wheels are how a colourist actually works: one for shadows, one for midtones, one for highlights, each tinting its own range of the picture. Beneath each wheel is a luminance control, and the three are deliberately different operations rather than three copies of "brightness" — lift is an offset, gamma is a power, gain is a slope. That is the distinction that lets you raise the shadows without touching the white point.
The eight-band colour mixer
Eight hue bands — red, orange, yellow, green, aqua, blue, purple and magenta — each with its own hue, saturation and luminance. This is the control for problems that live in one colour: foliage that is too yellow, a sky that is too cyan, a shirt that pulls the eye away from a face. The bands are unevenly spaced on purpose, because there is more worth addressing between red and yellow than between blue and purple.
Levels, split toning and vignette
- Levels: input black and white set what counts as the darkest and brightest part of the picture, gamma redistributes everything between them, and the output points let you deliberately lift the blacks — which is most of what a film look is.
- Split toning: tints the highlights one colour and the shadows another. Warm highlights against cool shadows is the classic cinema grade, and the balance control decides where the picture divides.
- Vignette: darkens or brightens the edges, with midpoint, feather and roundness so it can be a subtle focus pull rather than an obvious circle.
Scopes: seeing what your eyes cannot
Your eyes adapt. Stare at a slightly warm picture for two minutes and it stops looking warm — which is why every professional grading suite has scopes and why the free browser tools mostly do not. This one draws three, live, from the frame you are looking at.
- Histogram: how much of the picture sits at each brightness level. Good for spotting clipping at either end.
- RGB parade: the three channels side by side. If the blue channel sits higher than the red across the whole frame, the picture is cool — and the parade shows that far more clearly than your eyes will.
- Luma waveform: brightness plotted against horizontal position. A histogram tells you that something is blown; a waveform tells you where. A blown sky and a blown forehead look identical in a histogram and completely different in a waveform.
Reading a parade to fix white balance
Find something in the shot that should be neutral — a white wall, a grey road, a sheet of paper. Look at that part of the parade. If the three traces sit at different heights there, the shot has a cast, and temperature and tint are the two controls that bring them level. This is a far more reliable method than looking at the picture, because the picture is exactly what your eyes have already adapted to.
Using .cube LUTs
A LUT is a lookup table: a file that says what every input colour should become. They are how a whole look travels between projects and between people, and how log footage gets converted to a normal display range. Import a .cube here and it applies as a stage of the same grade — with a strength dial, so you can apply a look at 40% rather than accepting it whole.
Where the LUT sits in the chain
- Correct first, then LUT: a LUT expects a particular input. Feeding it a clip with a colour cast bakes the cast into the result.
- Strength is not the same as opacity on a layer: it mixes toward the un-LUT'd picture, so 50% is a genuine half-way point rather than a wash.
- Grade after it if you need to: the wheels and the mixer still work on top, so a LUT can be a starting point rather than a final answer.
How the grading works on your device
The whole colour grade is one pass on your device's graphics hardware. Every frame is decoded, sent straight there, graded and passed to the encoder without ever coming back to be processed one pixel at a time — which is what makes grading a full clip take seconds rather than minutes. All of it happens in the background, so the page stays responsive while it runs.
How we know it is correct
- There is a second implementation: the same grade is also written as plain, obvious code that makes no attempt to be fast. Every control is measured against it.
- The two must agree within one level out of 255: on every control, at both ends of its range, and on every built-in look.
- The accelerated path is only used when it is genuinely faster: a software renderer is detected and declined rather than accepted, because availability is not a reason to pick a backend.
Formats and what happens to your file
- In: MP4, MOV, WebM and MKV. What plays depends on the codecs your own browser supports, and the tool checks before it accepts the file rather than failing halfway through.
- Out: MP4, WebM, MOV or MKV.
- Bitrate: matched to what the source actually contains, measured from its real packets. Re-encoding cannot add information, so spending more bits than the original held buys nothing.
- Rotation: a portrait clip from a phone is stored sideways with a rotation flag. That flag is honoured, so the export comes out the way up you filmed it.
- Audio: carried through untouched.
Working in a mixed set of formats? All video tools · MOV to MP4 · WebM to MP4 · MP4 to WebM
Every frame is graded on your device's graphics hardware, in the background.
Common jobs
- Matching two cameras: grade the first to look right, then use the parade to bring the second one's channels to the same place.
- Rescuing an interview shot against a window: pull the highlights down, open the shadows, then use the mixer to bring the skin tones back.
- Making a phone clip look filmed: lift the output black point a little, cool the shadows and warm the highlights with the wheels, and take a few points off the saturation.
- Converting log footage: import the camera manufacturer's .cube, then correct on top of it.
- Producing a clean black and white: take monochrome to 100, then use the eight-band mixer's luminance sliders to decide how bright each original colour becomes — which is the whole craft of black and white.
Privacy and limits
Nothing is uploaded. The video is read from your disk, decoded on your device, graded on your device's graphics hardware and written back to a file you download — there is no server in the path at any point, which is also why it works with no watermark.
- Free: one video at a time, up to 100 MB and five minutes, at whatever resolution the source is. Every grading control, every scope and .cube import are all included — nothing about the picture is behind the plan.
- Pro: batches of up to 20 with a single ZIP, files as large as your device can handle, and control of the export bitrate.
- Why there is a free limit at all: the work happens on your machine, so the ceiling is your machine's memory rather than a server bill.
Frequently Asked Questions
How does video color correction work?
Every frame is decoded and passed through a single colour transform on your device's graphics hardware, then re-encoded into the container you chose. The transform includes exposure, contrast, highlights and shadows, white balance, vibrance and saturation, hue, the three colour wheels, the eight-band mixer, levels, split toning, vignette and any .cube LUT you have imported — all applied at once rather than as a chain, so nothing is quantised between stages.
How do I use split toning to add a cinematic look to my video?
Split toning lets you tint the highlights and shadows of your video with separate colors independently. Move the highlights hue slider to add a warm orange or cool teal tint to bright areas, and the shadows hue slider to control dark areas separately. Combining different hue tints for highlights and shadows is a classic film grade used in cinema and music videos. You can combine split toning with any preset and fine-tune other sliders before exporting.
Will quality change?
Applying adjustments re-encodes the video, so it is not lossless. The export bitrate is matched to what the source actually contains — measured from its real packets rather than guessed from its resolution — so the result holds as much detail as the original did without wasting space on bits that cannot represent anything new. On Pro you can raise or lower that deliberately.
Can I adjust color temperature to correct white balance in my video?
Yes. The temperature slider shifts your video's colors toward cool blue tones when moved left, or warm orange tones when moved right. This is ideal for fixing footage shot under mixed lighting or for setting a specific mood, such as a golden-hour warmth or a cool nighttime tone. Pair it with the tint slider, which moves along the green-to-magenta axis, and watch the RGB parade: when the three traces line up on something that should be neutral, the white balance is right.
What is the difference between vibrance and saturation?
Saturation multiplies the intensity of every colour equally, so the colours that were already strong clip first — which on people means faces turning orange well before anything else looks saturated. Vibrance rises fastest on the least saturated pixels and barely touches the ones that are already strong, so it deepens a dull sky while leaving skin alone. In practice, reach for vibrance first and use saturation to fine-tune.
Can I import my own LUT?
Yes — any .cube 3D LUT, including the log-conversion LUTs camera manufacturers publish and looks you have exported from other software. It applies as a stage of the same grade rather than as a separate export, and it has a strength dial so you can use a look at partial intensity. Correct the footage before the LUT rather than after it: a LUT expects a particular input, and a colour cast fed into one gets baked in.
What do the scopes show me that the picture does not?
Your eyes adapt to a colour cast within a minute or two, which is exactly the problem scopes solve. The RGB parade shows the three channels side by side, so a cast reads as three traces at different heights rather than as a feeling. The waveform plots brightness against horizontal position, so it tells you where something is clipped rather than only that something is — a blown sky and a blown forehead look identical in a histogram.
Does my video get uploaded?
No. The file is read from your disk, decoded on your device, graded on your device's graphics hardware and written back locally. There is no server in the path, which is why there is no watermark and no queue.
Which video formats can I use?
MP4, MOV, WebM and MKV go in, and you can export to any of the four. Which codecs inside those containers will open depends on your own browser and device, so the tool checks the file when you add it and tells you straight away if it cannot read it — rather than starting and failing partway through. Older formats such as AVI, WMV and FLV are not supported; convert those first.
Can I correct several clips at once?
Yes, on Pro — queue up to 20, grade them with the same settings and download them as a single ZIP. On the free plan you can grade one video at a time with every control available.
Will it work on a phone?
Yes, though how large a file you can handle depends on the device's memory, which is smaller on a phone than on a laptop. The grading itself uses the phone's graphics hardware in the same way it uses a laptop's.
Why does my exported file look slightly different from the preview?
It should not. The preview runs the same transform through the same code as the export — the only difference is that the preview grades a smaller copy of the frame to stay responsive, and the two controls that are measured in pixels, sharpen and blur, are scaled by exactly that factor so they match. If you can see a difference beyond that, it is a defect and worth reporting.
from 1,190 ratings
Rate this tool
Tap a star — it takes a second